Learn iOS app development and work with Xcode 13 and Apple's iOS 15 simulators
Key Features
•Explore the latest features of Xcode 13 and the Swift 5.5 programming language in this updated sixth edition
•Start your iOS programming career and have fun building your own iOS apps
•Discover the new features of iOS 15 such as Mac Catalyst, SwiftUI, Swift Concurrency, and SharePlay
Book Description
With almost 2 million apps on the App Store, iOS mobile apps continue to be incredibly popular. Anyone can reach millions of customers around the world by publishing their apps on the App Store. iOS 15 Programming for Beginners is a comprehensive introduction for those who are new to iOS. It covers the entire process of learning the Swift language, writing your own app, and publishing it on the App Store.
Complete with hands-on tutorials, projects, and self-assessment questions, this easy-to-follow guide will help you get well-versed with the Swift language to build your apps and introduce exciting new technologies that you can incorporate into your apps. You'll learn how to publish iOS apps and work with Mac Catalyst, SharePlay, SwiftUI, Swift concurrency, and much more.
By the end of this iOS development book, you'll have the knowledge and skills to write and publish interesting apps, and more importantly, to use the online resources available to enhance your app development journey.
What you will learn
•Get to grips with the fundamentals of Xcode 13 and Swift 5.5, the building blocks of iOS development
•Understand how to prototype an app using storyboards
•Discover the Model-View-Controller design pattern and how to implement the desired functionality within an app
•Implement the latest iOS features such as Swift Concurrency and SharePlay
•Convert an existing iPad app into a Mac app with Mac Catalyst
•Design, deploy, and test your iOS applications with design patterns and best practices
Who this book is for
This book is for anyone who has programming experience but is new to Swift and iOS app development. Basics knowledge of programming, including loops, boolean, and so on, is necessary.
Table of Contents
1. Getting Familiar with Xcode
2. Simple Values and Types
3. Conditionals and Optionals
4. Range Operators and Loops
5. Collection Types
6. Functions and Closures
7. Classes, Structures, and Enumerations
8. Protocols, Extensions, and Error Handling
9. Setting Up the User Interface
10. Building Your User Interface
11. Finishing Up Your User Interface
12. Modifying and Configuring Cells
13. Getting Started with MVC and Collection Views
14. Getting Data into Collection Views
15. Getting Started with Table Views
16. Getting Started with MapKit
17. Getting Started with JSON Files
18. Displaying Data in a Static Table View
19. Getting Started with Custom UIControls
20. Getting Started with Cameras and Photo Libraries
21. Understanding Core Data
22. Getting Started with Mac Catalyst
23. Getting Started with SwiftUI
24. Getting Started with Swift Concurrency
25. Getting Started with SharePlay
26. Testing and Submitting Your App to the App Store